May 082013
 
First bit of actual mapping. No grids used, as I don't tend to worry about running that kind of combat unless the system supports. Flip it over though, and all kinds of hexes and squares are available.

First bit of actual mapping. No grids used, as I don’t tend to worry about running that kind of combat unless the system supports. Flip it over though, and all kinds of hexes and squares are available.

The biggest use far. Keeping notes and initiative in order. Wipe clean makes this way easier than scribbling things out when fluid combat changes the order of things.

The biggest use far. Keeping notes and initiative in order. Wipe clean makes this way easier than scribbling things out when fluid combat changes the order of things.

This post is a bit late in its arrival, as I’ve been strangely busy this last week, but don’t seem to have actually got much done. Mostly just playing around with the new look home page, and adding some functionality that should make it easier to navigate. One thing I’ve been noticing recently is that the more I have on my plate, the harder it is to locate the older posts when I need them. So, the new layout is to benefit all of us.

Take a look at the upper left for some menu buttons, and they should do things. Not too much at the moment, as I’ve only just started getting stuff sorted, but it should make life easier.

So, a couple of weeks back I got sent a rather nifty little GM aid. I didn’t really get the chance to play with it much on its first outing though, as there wasn’t even a hint of combat during that game. For the last couple of weeks though, there has been a few hairy situations – one of which lead to the character death of my Girlfriend’s psychologically broken Techie and demolitions expert – so I thought I’d take the time to show how useful it was, and really highlight how phenomenally useless I am at drawing maps. My players have now taken to asking for more maps of insignificant places, just to laugh at them. There will be a lot of pictures in this post, and sadly none of them include cats.

And if the combat expands, you just fold out another layer of Noteboard, and keep on adding to the fun.

And if the combat expands, you just fold out another layer of Noteboard, and keep on adding to the fun.

Interior of the club, used when needed...

Interior of the club, used when needed…

That’s mostly what got rolled out last week. yesterday was another day though, and another game in the same campaign.

Club hidden, for people who didn't need to see it. Maybe because they were dead.

Club hidden, for people who didn’t need to see it. Maybe because they were dead.

The situation was a direct follow on from the previous game, and luckily, all I had to do was fold the Noteboard back up and pop it into the bag. At the start of the next session, I just o0pened it up, gave a quick recap, and once again reminded people which end of the boat was the pointy one, and we were off. Wonderful extra bit of use though was adding an interior to a building for a couple pf brave souls. I just flipped another bit over, and sketched out the rough details of the inside, and could then easily flip back for everyone who was still outside or dieing from a head shot…

As you can see, it was very helpful indeed, but did nothing to make my map drawing skills improve, Maybe they offer that as an optional extra.

  One Response to “I really can’t draw maps”

  1. [...] the GMs amongst you it is a superb mapping tool (Have a look at Shorty monster’s article for some excellent pictures of him using it!) and for players it can be superbly useful for working [...]

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